#pragma once

#include "fxcc/core/platform/common/pch.h"

#include <GLFW/glfw3.h>


#ifdef _WIN32
#pragma comment(lib, "legacy_stdio_definitions.lib")
#endif
#define FXCC_BUILD_PLATFORM_GFLW_FAILED(x) if(!x) return false
#define FXCC_BUILD_PLATFORM_GLFW_SUCCESE(x) if(!x) return true
#define FXCC_BUILD_PLATFORM_GLFW_BREAK(x) if(!x) return